↗GAMESTOCKS.GGGet the briefing ↗
PUBLIC. CURRENT. EXECUTIVE. VOL. 001 / EST. 2026

GAMING.
BRIEFED✳.

An executive briefing on the business of games.
Investment-bank rigor. Clear charts. A decisive point of view.

A PUBLICATION BY JAMES KUKRead the briefing ↓
WHAT CHANGED. WHY IT MATTERS. WHAT’S NEXT.SCROLL TO GO DEEPER ↓
PUBLIC MARKETS ✳ PRIVATE COMPANIES ✳ EARNINGS ✳ M&A ✳ CAPITAL ALLOCATION ✳ PLATFORM ECONOMICS ✳
THE MARKET / 2026 YTD

The industry's
scoreboard.

Who’s up. Who’s down. Where capital is moving.
101 covered securities · Data through October 9, 2026.

Gaming stocks / YTD price returnFINAL 2025 CLOSE = 0%
Loading market data…
Gaming stock performance in 2026Daily local-currency price returns rebased to each security’s final 2025 close. Select a region or company below to compare performance.
Sources, methodology & coverage

Source: Yahoo Finance daily closing prices, retrieved October 11, 2026. Return = (closing price ÷ final available 2025 close − 1) × 100. Prices are split-adjusted; cash dividends, foreign-exchange movements and the value of distributed securities are excluded. Different exchanges have different holidays and closing times. This is a dated snapshot, not a live feed.

Selected global coverage, not every public gaming company. One listing per issuer; diversified businesses, technology suppliers and peripherals appear in a separate group. Asmodee includes tabletop games. Spinoffs and other corporate actions can affect price-only comparisons, including Embracer. Companies without a valid 2025 baseline or recent observations are omitted; this creates survivorship bias. Unavailable tickers include EA, SKLZ, Coffee Stain, everplay, Devolver, Pullup Entertainment and Turtle Beach. They have not been assigned estimated returns.

01 / THE RESEARCH

Less noise.
More signal.

The chart. The thesis. The business implication.
Analysis worth your attention.

CHART STUDYNINTENDO

A console cycle
is a margin story.

Nintendo’s FY2025 revenue fell 30.3%. Operating profit fell 46.6%. The gap is the story.

NINTENDO / OPERATING LEVERAGE01—02
When sales slow,
profit falls faster.
Revenue Operating profit¥ billion
Nintendo revenue and operating profit, FY2024 and FY2025Revenue declined from 1,671.9 to 1,164.9 billion yen. Operating profit declined from 528.9 to 282.6 billion yen. Fiscal years ended March 31. Both series use the same zero-based scale.1,8001,20060001,671.9528.91,164.9282.6FY2024FY2025
OPERATING MARGIN31.6% → 24.3%

Source: Nintendo FY2025 earnings release, May 8, 2025. Fiscal years ended March 31. Rounded from reported ¥ million. Historical, not live market data.

03 RESEARCH NOTES
EARNINGS 1 MIN READ

Two numbers. Different timing. Very different interpretations of growth.

STRATEGY 1 MIN READ

Why distribution, ownership, and revenue mix belong in the same conversation.

DEALS 1 MIN READ

A practical framework for reading a game-company acquisition.

FOUNDING EDITION — original analytical frameworks and a sourced historical chart study. Daily coverage begins with the publication’s launch.

02 / THE COVERAGE

Global industry.
One clear lens.

From listed publishers to private platforms.
Follow the business, wherever it plays.

Initial research watchlist. Ownership and listing status reviewed October 10, 2026; this is not a complete directory or a live securities feed.

03 / THE BRIEFING

YOUR NEXT
UNFAIR
ADVANTAGE.

JKFINANCIAL RIGOR.
GAMING INSTINCT.
✳
04 / THE PERSPECTIVE

Built by an operator.
Read like an analyst.

I’m James Kuk. My background spans M&A at Greenhill, private equity at Apax, leadership at Twitch, and cofounding FreshCut.

GameStocks.gg brings that perspective to the companies shaping games: the economics underneath the headlines, the decisions behind the numbers, and what happens next.

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Meet James ↗
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